Category: Videogame Design
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The Atlus Effect
AKA “How to Ruin a Passable Game with Bigotry” If you’re into JRPGs at all, you likely know at least two things: It’s one of the least progressive video game genres, and Atlus is the current king of it. The explosion of the Megami Tensei series has been incredible. Despite being around since 1992, it…
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Ludonarrative Dissonance
What it is, why it matters, and why I think it’s not always an issue Imagine you’re playing Dying Light. The game has told you that the night is dangerous. You spend the early-game nights huddled in UV light soaked safe-houses, hearing the screaming and raging undead outside. Eventually, you’re pushed to explore the night…